A Relaxing Critique of Animal Crossing: New Horizons
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Timestamps
00:00 Opening
00:34 Intro
02:11 Player Expression/Random Generation
04:59 The Romantic Ideal of Conveyance
09:06 Manual Labour
16:06 Lamentations on Limitations
21:04 The Stepford Villagers
33:03 Graphics and Character Design
37:49 Pink Lloid, Another Bridge Near the Falls
40:42 Quality of Life Successes and Failures
52:11 The UI, Repetitive Dialogue, and the UI
01:01:44 A Convincing Case for Not Listening to Me
01:04:30 The Collapse of the Sellers' Market
01:06:48 The Downgrade of Nook's Upgrades
01:07:32 The First Update is a Gamechanger
01:09:00 Jolly Redd is a Pain in the Arse
01:12:33 Asking the Important Questions
01:12:40 Multiplayer
01:19:56 "The Kindest Animal Crossing Yet"
01:31:09 Mystery Tours' Predictable Results
01:37:24 Buying Heaps of Neeps to make Financial Leaps
01:40:35 24-Hour Radio
01:41:46 "I'm Not Done Overexplaining"
01:43:13 Some Lovely Little Details
01:47:48 Contagious Catchphrases
01:49:48 A Five-Star Island
01:54:51 DS Artifacts
01:58:40 Extremely Lazy Home Makeover
02:01:47 Welcome to Dunno
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Links and Credits
Nintendo explains philosophy behind Animal Crossingβs big changes: https://www.washingtonpost.com/video-games/2020/03/23/nintendo-explains-philosophy-behind-animal-crossings-big-changes-like-gender-expression-terraforming/
Tom Nook is nicer: https://www.cnet.com/news/youre-not-crazy-tom-nook-is-nicer-in-animal-crossing-new-horizons/
New Horizonsβ deserted island was designed to shake up the series: https://www.theverge.com/2020/3/20/21188006/animal-crossing-new-horizons-design-interview-aya-kyogoku-hisashi-nogami
#AnimalCrossing #NewHorizons
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